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Part of Tales of Middle-earth
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Kindred Enchantment — Treefolk Aura
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Duel Decks Anthology: Garruk vs. Liliana (GVL)
Live Play Data
Lignify
1%
Live Inclusion
Times Brought
360
Decks Running
185
Median Cast Turn
6
Drawn → Played
72%
Format
First-cast turn
n=59
0%
T1
2%
T2
7%
T3
19%
T4
20%
T5
32%
T6-9
20%
T10+
Median
6
P25
4
· P75
8
· max
14
On curve
2%
(1 / 59 cast on T2)
Cast same turn as drawn
29%
The "good card" funnel
360 brought · 174 playersBrought to game
360
Ever drawn
82
Reached battlefield
59
Still on board at game end
17
Once cast, 29% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -11.2pp
Players who cast this card win 17% of the time (n=52) , vs 18% when it never left the library (n=219).
When players drew this card but left it in hand, they won 38% (n=20).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -0.8pp; 95% confidence interval -11.2pp to +9.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
99 instances3.0%
Library
17.2%
Battlefield
55.6%
Graveyard
5.1%
Exile
Commanders that played this card
in tracked games-
1
Rendmaw, Creaking Nest
33 decks
-
2
Galadriel, Elven-Queen
16 decks
-
3
Sythis, Harvest's Hand
10 decks
-
4
The Unbeatable Squirrel Girl
9 decks
-
5
Go-Shintai of Life's Origin
8 decks
-
6
Blor the Impervious
6 decks
-
7
Shroofus Sproutsire
5 decks
-
8
Betor, Kin to All
4 decks
-
9
Chishiro, the Shattered Blade
3 decks
-
10
Legolas, Master Archer
3 decks
Card text
Lignify
Kindred Enchantment — Treefolk Aura
Enchant creature
Enchanted creature is a Treefolk with base power and toughness 0/4 and loses all abilities.
Duel Decks Anthology: Garruk vs. Liliana (GVL)
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Common
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Illustrated by Jesper Ejsing
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.