Live Play Data
Lim-Dûl's Vault
2%
Live Inclusion
Times Brought
356
Decks Running
169
Median Cast Turn
6
Drawn → Played
49%
Format
First-cast turn
n=43
0%
T1
12%
T2
5%
T3
9%
T4
14%
T5
51%
T6-9
9%
T10+
Median
6
P25
4
· P75
8
· max
13
On curve
12%
(5 / 43 cast on T2)
Cast same turn as drawn
29%
The "good card" funnel
356 brought · 159 playersBrought to game
356
Ever drawn
87
Reached battlefield
43
Still on board at game end
3
≥ -10.8pp
Players who cast this card win 27% of the time (n=41) , vs 24% when it never left the library (n=214).
When players drew this card but left it in hand, they won 24% (n=36).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +2.7pp; 95% confidence interval -10.8pp to +16.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
105 instances2.9%
Library
2.9%
Battlefield
49.5%
Graveyard
15.2%
Exile
Commanders that played this card
in tracked games-
1
Yuriko, the Tiger's Shadow
42 decks
-
2
Oloro, Ageless Ascetic
15 decks
-
3
Kefka, Court Mage // Kefka, Ruler of Ruin
11 decks
-
4
Fire Lord Azula
10 decks
-
5
Glarb, Calamity's Augur
10 decks
-
6
Y'shtola, Night's Blessed
6 decks
-
7
Marvo, Deep Operative
5 decks
-
8
Aminatou, Veil Piercer
4 decks
-
9
Zur the Enchanter
4 decks
-
10
Captain N'ghathrod
3 decks
Card text
Lim-Dûl's Vault
Instant
Look at the top five cards of your library. As many times as you choose, you may pay 1 life, put those cards on the bottom of your library in any order, then look at the top five cards of your library. Then shuffle and put the last cards you looked at this way on top in any order.
Commander 2013 (C13)
·
Uncommon
·
Illustrated by Wayne England
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.