Lion Sash
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Lion Sash
Final zone distribution
116 instancesCommanders that played this card
in tracked games-
1
Rin and Seri, Inseparable
76 decks
-
2
Arahbo, Roar of the World
22 decks
-
3
Cloud, Ex-SOLDIER
18 decks
-
4
Quintorius, History Chaser
16 decks
-
5
Cloud, Midgar Mercenary
12 decks
-
6
Ketramose, the New Dawn
10 decks
-
7
Nahiri, Forged in Fury
7 decks
-
8
Captain America, First Avenger
6 decks
-
9
Optimus Prime, Hero // Optimus Prime, Autobot Leader
6 decks
-
10
Balan, Wandering Knight
5 decks
The "good card" funnel
583 brought · 274 playersOnce cast, 71% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 28% of the time (n=56) , vs 26% when it never left the library (n=343).
When players drew this card but left it in hand, they won 15% (n=21).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +1.6pp; 95% confidence interval -5.5pp to +8.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.