Lion Sash
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Lion Sash
Final zone distribution
72 instancesCommanders that played this card
in tracked games-
1
Rin and Seri, Inseparable
52 decks
-
2
Quintorius, History Chaser
11 decks
-
3
Cloud, Ex-SOLDIER
8 decks
-
4
Cloud, Midgar Mercenary
8 decks
-
5
Arahbo, Roar of the World
7 decks
-
6
Optimus Prime, Hero // Optimus Prime, Autobot Leader
5 decks
-
7
Captain America, First Avenger
4 decks
-
8
Ketramose, the New Dawn
4 decks
-
9
Nahiri, Forged in Fury
4 decks
-
10
Ekthi, Contaminator Priest
3 decks
The "good card" funnel
339 brought · 156 playersOnce cast, 74% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 25% of the time (n=36) , vs 28% when it never left the library (n=208).
When players drew this card but left it in hand, they won 13% (n=17).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -2.9pp; 95% confidence interval -11.8pp to +6.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.