Live Play Data
Lion Sash
2%
Live Inclusion
Times Brought
366
Decks Running
192
Median Cast Turn
5
Drawn → Played
64%
Format
First-cast turn
n=51
12%
T1
16%
T2
2%
T3
14%
T4
16%
T5
29%
T6-9
12%
T10+
Median
5
P25
2
· P75
7
· max
16
On curve
27%
(8 / 51 cast on T2)
Cast same turn as drawn
47%
The "good card" funnel
366 brought · 177 playersBrought to game
366
Ever drawn
80
Reached battlefield
51
Still on board at game end
23
Once cast, 45% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +3.5pp
Players who cast this card win 41% of the time (n=41) , vs 22% when it never left the library (n=233).
When players drew this card but left it in hand, they won 48% (n=27).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +19.0pp; 95% confidence interval +3.5pp to +34.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
92 instances2.2%
Library
25.0%
Battlefield
33.7%
Graveyard
15.2%
Exile
Commanders that played this card
in tracked games-
1
Rin and Seri, Inseparable
36 decks
-
2
Cloud, Ex-SOLDIER
14 decks
-
3
Quintorius, History Chaser
10 decks
-
4
Optimus Prime, Hero // Optimus Prime, Autobot Leader
8 decks
-
5
Ketramose, the New Dawn
7 decks
-
6
Arahbo, Roar of the World
5 decks
-
7
Ajani, Nacatl Pariah // Ajani, Nacatl Avenger
4 decks
-
8
Cloud, Midgar Mercenary
4 decks
-
9
Ekthi, Contaminator Priest
4 decks
-
10
Balan, Wandering Knight
3 decks
Card text
Lion Sash
Artifact Creature — Equipment Cat
1 / 1
Kamigawa: Neon Dynasty (NEO)
·
Rare
·
Illustrated by Yongjae Choi
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.