collections_bookmark
Part of Outlaws of Thunder Junction
format_list_numbered
#19 black tutor
·
Sorcery
·
Outlaws of Thunder Junction (OTJ)
Card Preview
Lively Dirge
Times Brought
450
Decks Running
251
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Lively Dirge
Sorcery
Spree (Choose one or more additional costs.)
+
— Search your library for a card, put it into your graveyard, then shuffle.
+
— Return up to two creature cards with total mana value 4 or less from your graveyard to the battlefield.
Outlaws of Thunder Junction (OTJ)
·
Uncommon
·
Illustrated by Warren Mahy
Final zone distribution
104 instances1.0%
Library
1.0%
Battlefield
55.8%
Graveyard
6.7%
Exile
Commanders that played this card
in tracked games-
1
Kefka, Court Mage // Kefka, Ruler of Ruin
16 decks
-
2
Thranduil, the Elvenking
15 decks
-
3
Meren of Clan Nel Toth
8 decks
-
4
Sephiroth, Fabled SOLDIER // Sephiroth, One-Winged Angel
8 decks
-
5
Korvold, Fae-Cursed King
7 decks
-
6
Edgar Markov
6 decks
-
7
Inalla, Archmage Ritualist
6 decks
-
8
Wilhelt, the Rotcleaver
6 decks
-
9
Celes, Rune Knight
5 decks
-
10
Imotekh the Stormlord
5 decks
The "good card" funnel
450 brought · 227 playersBrought to game
450
Ever drawn
85
Reached battlefield
44
Still on board at game end
1
≥ -2.9pp
Players who cast this card win 29% of the time (n=34) , vs 24% when it never left the library (n=251).
When players drew this card but left it in hand, they won 27% (n=22).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +5.8pp; 95% confidence interval -2.9pp to +14.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=44
0%
T1
9%
T2
5%
T3
9%
T4
23%
T5
45%
T6-9
9%
T10+
Median
6.0
P25
5
· P75
8
· max
21
On curve
9%
(4 / 44 cast on T2)
Cast same turn as drawn
41%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.