Live Play Data
Lizard Blades
2%
Live Inclusion
Times Brought
1167
Decks Running
511
Median Cast Turn
5
Drawn → Played
80%
Format
First-cast turn
n=223
0%
T1
18%
T2
9%
T3
13%
T4
14%
T5
39%
T6-9
7%
T10+
Median
5
P25
3
· P75
7
· max
15
On curve
18%
(41 / 223 cast on T2)
Cast same turn as drawn
29%
The "good card" funnel
1170 brought · 471 playersBrought to game
1170
Ever drawn
278
Reached battlefield
223
Still on board at game end
159
Once cast, 71% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -0.2pp
Players who cast this card win 30% of the time (n=212) , vs 24% when it never left the library (n=790).
When players drew this card but left it in hand, they won 18% (n=52).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +6.3pp; 95% confidence interval -0.2pp to +12.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
303 instances1.7%
Library
52.5%
Battlefield
24.4%
Graveyard
7.3%
Exile
Commanders that played this card
in tracked games-
1
Lightning, Army of One
53 decks
-
2
Alexios, Deimos of Kosmos
32 decks
-
3
Obeka, Splitter of Seconds
26 decks
-
4
Wolverine, Best There Is
24 decks
-
5
Rograkh, Son of Rohgahh
16 decks
-
6
Gev, Scaled Scorch
15 decks
-
7
Gilgamesh, Master-at-Arms
15 decks
-
8
Blim, Comedic Genius
12 decks
-
9
Ragavan, Nimble Pilferer
12 decks
-
10
Raiyuu, Storm's Edge
11 decks
Card text
Lizard Blades
Artifact Creature — Equipment Lizard
Double strike
Equipped creature has double strike.
Reconfigure
(
: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
1 / 1
Kamigawa: Neon Dynasty (NEO)
·
Rare
·
Illustrated by Jason Kang
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 780,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.