Live Play Data
Lizard Blades
2%
Live Inclusion
Times Brought
928
Decks Running
419
Median Cast Turn
5.0
Drawn → Played
81%
Format
First-cast turn
n=180
4%
T1
14%
T2
9%
T3
14%
T4
14%
T5
38%
T6-9
7%
T10+
Median
5.0
P25
3
· P75
7
· max
15
On curve
18%
(25 / 180 cast on T2)
Cast same turn as drawn
38%
The "good card" funnel
931 brought · 387 playersBrought to game
931
Ever drawn
221
Reached battlefield
180
Still on board at game end
130
Once cast, 72% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -0.4pp
Players who cast this card win 31% of the time (n=161) , vs 24% when it never left the library (n=592).
When players drew this card but left it in hand, they won 16% (n=37).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +7.1pp; 95% confidence interval -0.4pp to +14.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
243 instances1.6%
Library
53.5%
Battlefield
25.5%
Graveyard
7.0%
Exile
Commanders that played this card
in tracked games-
1
Lightning, Army of One
42 decks
-
2
Alexios, Deimos of Kosmos
24 decks
-
3
Obeka, Splitter of Seconds
23 decks
-
4
Wolverine, Best There Is
20 decks
-
5
Rograkh, Son of Rohgahh
16 decks
-
6
Gev, Scaled Scorch
14 decks
-
7
Gilgamesh, Master-at-Arms
14 decks
-
8
Blim, Comedic Genius
10 decks
-
9
Cloud, Ex-SOLDIER
9 decks
-
10
Raiyuu, Storm's Edge
9 decks
Card text
Lizard Blades
Artifact Creature — Equipment Lizard
Double strike
Equipped creature has double strike.
Reconfigure
(
: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
1 / 1
Kamigawa: Neon Dynasty (NEO)
·
Rare
·
Illustrated by Jason Kang
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.