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Part of Marvel Super Heroes
·
Legendary Creature — God Sorcerer Villain
·
Marvel Super Heroes (MSH)
,
: When you next cast an instant or sorcery spell with mana value less than or equal to Loki's power this turn, copy that spell. You may choose new targets for the copy.
Power-up — 
: Put two +1/+1 counters on Loki. (Activate each power-up ability only once. Reduce the cost by his mana cost if he entered this turn.)
Live Play Data
Loki Laufeyson
0%
Live Inclusion
Times Brought
159
Decks Running
75
Median Cast Turn
6.0
Drawn → Played
65%
Format
First-cast turn
n=22
5%
T1
5%
T2
14%
T3
5%
T4
14%
T5
41%
T6-9
18%
T10+
Median
6.0
P25
4
· P75
8
· max
16
On curve
9%
(1 / 22 cast on T2)
Cast same turn as drawn
48%
The "good card" funnel
159 brought · 71 playersBrought to game
159
Ever drawn
34
Reached battlefield
22
Still on board at game end
11
Once cast, 50% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -3.1pp
Players who cast this card win 36% of the time (n=19) , vs 18% when it never left the library (n=103).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +17.7pp; 95% confidence interval -3.1pp to +38.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
38 instances5.3%
Library
28.9%
Battlefield
34.2%
Graveyard
7.9%
Exile
Commanders that played this card
in tracked games-
1
Thanos, the Mad Titan
5 decks
-
2
Ant-Man, Elusive Avenger
4 decks
-
3
Doctor Doom, King of Latveria
4 decks
-
4
Fire Lord Azula
4 decks
-
5
Bruce Banner // The Incredible Hulk
3 decks
-
6
Hulk, Gamma Goliath
3 decks
-
7
Kratos, Stoic Father
3 decks
-
8
Loki, God of Lies
3 decks
-
9
Ares, God of War
2 decks
-
10
Atreus, Impulsive Son
2 decks
Card text
Loki Laufeyson
Legendary Creature — God Sorcerer Villain
2 / 1
Marvel Super Heroes (MSH)
·
Uncommon
·
Illustrated by Julia Vasilyeva
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.