Lord of the Void card art
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Lord of the Void

{4} {B} {B} {B} · Creature — Demon · Ravnica Remastered (RVR)
Times Brought
258
Decks Running
114
In Decks
Decklist Inclusion
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Lord of the Void card

Lord of the Void

{4} {B} {B} {B}
Creature — Demon
Flying Whenever this creature deals combat damage to a player, exile the top seven cards of that player's library, then put a creature card from among them onto the battlefield under your control.
7 / 7
Ravnica Remastered (RVR) · Mythic · Illustrated by Chris Rahn

Final zone distribution

44 instances
6.8%
Library
45.5%
Battlefield
15.9%
Graveyard
11.4%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

258 brought · 107 players
Brought to game
258
Ever drawn
38
Reached battlefield
25
Still on board at game end
20

Once cast, 80% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -1.1pp

Players who cast this card win 38% of the time (n=21) , vs 29% when it never left the library (n=170).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +9.0pp; 95% confidence interval -1.1pp to +19.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=25
0%
T1
0%
T2
4%
T3
24%
T4
28%
T5
32%
T6-9
12%
T10+
Median 5 P25 4 · P75 8 · max 14
On curve 72% (2 / 25 cast on T7) Cast same turn as drawn 33%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.