Lord of the Void
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Lord of the Void
Final zone distribution
98 instancesCommanders that played this card
in tracked games-
1
Kaalia of the Vast
105 decks
-
2
Satoru Umezawa
23 decks
-
3
Be'lakor, the Dark Master
20 decks
-
4
Ardyn, the Usurper
11 decks
-
5
Marvo, Deep Operative
6 decks
-
6
The Infamous Cruelclaw
4 decks
-
7
Baron Helmut Zemo
3 decks
-
8
Rakdos, Lord of Riots
3 decks
-
9
Raphael, Fiendish Savior
3 decks
-
10
Athreos, God of Passage
2 decks
The "good card" funnel
539 brought · 209 playersOnce cast, 74% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 33% of the time (n=47) , vs 28% when it never left the library (n=342).
When players drew this card but left it in hand, they won 20% (n=22).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +4.8pp; 95% confidence interval -2.6pp to +12.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.