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Part of Marvel Super Heroes
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Los Diablos Missile Base
Land
·
Marvel Super Heroes (MSH)
Times Brought
125
Decks Running
47
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Los Diablos Missile Base
Land
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Marvel Super Heroes (MSH)
·
Common
·
Illustrated by Rockey Chen
Final zone distribution
25 instances84.0%
Battlefield
8.0%
Graveyard
4.0%
Exile
4.0%
Hand
Commanders that played this card
in tracked games-
1
Bruce Banner // The Incredible Hulk
8 decks
-
2
Nick Fury, Agent of S.H.I.E.L.D.
7 decks
-
3
Thanos, the Mad Titan
4 decks
-
4
Wolverine, Best There Is
4 decks
-
5
Atarka, World Render
2 decks
-
6
Blaster, Combat DJ // Blaster, Morale Booster
2 decks
-
7
Cosmic Spider-Man
2 decks
-
8
Hulk, Gamma Goliath
2 decks
-
9
Karolina Dean, Runaway
2 decks
-
10
Absorbing Man and Titania
1 decks
The "good card" funnel
125 brought · 39 playersBrought to game
125
Ever drawn
23
Reached battlefield
21
Still on board at game end
21
Once cast, 100% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -4.6pp
Players who cast this card win 32% of the time (n=19) , vs 24% when it never left the library (n=86).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +7.7pp; 95% confidence interval -4.6pp to +20.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=21
33%
T1
14%
T2
10%
T3
0%
T4
24%
T5
14%
T6-9
5%
T10+
Median
3
P25
1
· P75
5
· max
10
Cast same turn as drawn
71%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.