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Part of Tales of Middle-earth
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Creature — Human Soldier
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Tales of Middle-earth Commander (LTC)
Card Preview
Lossarnach Captain
Times Brought
285
Decks Running
124
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Lossarnach Captain
Creature — Human Soldier
First strike
Whenever this creature or another Human you control enters, tap target creature an opponent controls.
At the beginning of your upkeep, create a 1/1 white Human Soldier creature token.
3 / 1
Tales of Middle-earth Commander (LTC)
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Rare
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Illustrated by Justine Cruz
Final zone distribution
52 instances44.2%
Battlefield
28.8%
Graveyard
1.9%
Exile
25.0%
Hand
Commanders that played this card
in tracked games-
1
Éowyn, Shieldmaiden
62 decks
-
2
Aragorn, King of Gondor
17 decks
-
3
Greymond, Avacyn's Stalwart
5 decks
-
4
Hylda of the Icy Crown
5 decks
-
5
Aragorn, the Uniter
4 decks
-
6
Bard, King of Dale
4 decks
-
7
Commander Mustard
3 decks
-
8
Commissar Severina Raine
3 decks
-
9
Heidegger, Shinra Executive
2 decks
-
10
Kyler, Sigardian Emissary
2 decks
The "good card" funnel
285 brought · 121 playersBrought to game
285
Ever drawn
51
Reached battlefield
36
Still on board at game end
23
Once cast, 64% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -18.4pp
Players who cast this card win 22% of the time (n=30) , vs 30% when it never left the library (n=186).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -8.7pp; 95% confidence interval -18.4pp to +1.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=36
0%
T1
0%
T2
14%
T3
17%
T4
19%
T5
47%
T6-9
3%
T10+
Median
5.5
P25
4
· P75
7
· max
11
On curve
31%
(6 / 36 cast on T4)
Cast same turn as drawn
24%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.