Lost Monarch of Ifnir card art
Live Play Data

Lost Monarch of Ifnir

{3} {B} · Creature — Zombie Noble · Aetherdrift Commander (DRC)
1%
Live Inclusion
Times Brought
359
Decks Running
152
Median Cast Turn
7
Drawn → Played
64%
Format

First-cast turn

n=53
0%
T1
2%
T2
4%
T3
11%
T4
17%
T5
51%
T6-9
15%
T10+
Median 7 P25 5 · P75 8 · max 13
On curve 17% (6 / 53 cast on T4) Cast same turn as drawn 39%

The "good card" funnel

359 brought · 141 players
Brought to game
359
Ever drawn
83
Reached battlefield
53
Still on board at game end
28

Once cast, 53% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -6.9pp

Players who cast this card win 28% of the time (n=49) , vs 22% when it never left the library (n=234).

When players drew this card but left it in hand, they won 24% (n=29).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +5.2pp; 95% confidence interval -6.9pp to +17.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

99 instances
1.0%
Library
28.3%
Battlefield
38.4%
Graveyard
10.1%
Exile

Commanders that played this card

in tracked games
Card text
Lost Monarch of Ifnir card

Lost Monarch of Ifnir

{3} {B}
Creature — Zombie Noble
Afflict 3 (Whenever this creature becomes blocked, defending player loses 3 life.) Other Zombies you control have afflict 3. At the beginning of your second main phase, if a player was dealt combat damage by a Zombie this turn, mill three cards, then you may return a creature card from your graveyard to your hand.
4 / 4
Aetherdrift Commander (DRC) · Rare · Illustrated by Piotr Dura

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.