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Part of Tales of Middle-earth
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#19 in Orzhov Commander Staples
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Legendary Creature — Halfling Rogue
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The Hobbit Eternal (HOC)
Card Preview
Lotho, Corrupt Shirriff
Times Brought
287
Decks Running
158
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Final zone distribution
65 instances1.5%
Library
41.5%
Battlefield
20.0%
Graveyard
13.8%
Exile
Commanders that played this card
in tracked games-
1
Y'shtola, Night's Blessed
18 decks
-
2
Mr. House, President and CEO
14 decks
-
3
Marneus Calgar
11 decks
-
4
Frodo, Adventurous Hobbit
7 decks
-
5
Queen Marchesa
6 decks
-
6
Ardbert, Warrior of Darkness
4 decks
-
7
Dihada, Binder of Wills
4 decks
-
8
Killian, Ink Duelist
4 decks
-
9
Kraum, Ludevic's Opus
4 decks
-
10
Amalia Benavides Aguirre
3 decks
The "good card" funnel
287 brought · 152 playersBrought to game
287
Ever drawn
57
Reached battlefield
42
Still on board at game end
27
Once cast, 64% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -1.9pp
Players who cast this card win 31% of the time (n=36) , vs 25% when it never left the library (n=183).
Observed gap +6.5pp; 95% confidence interval -1.9pp to +14.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=42
7%
T1
19%
T2
7%
T3
12%
T4
12%
T5
24%
T6-9
19%
T10+
Median
5.0
P25
2
· P75
8
· max
20
On curve
26%
(8 / 42 cast on T2)
Cast same turn as drawn
33%
42 of 100 times cast
42%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 620,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.