collections_bookmark Part of Tales of Middle-earth auto_awesome #17 in Orzhov Commander Staples
Lotho, Corrupt Shirriff card art
Live Play Data

Lotho, Corrupt Shirriff

{W} {B} · Legendary Creature — Halfling Rogue · The Lord of the Rings: Tales of Middle-earth (LTR)
11%
Live Inclusion
Times Brought
1481
Decks Running
696
Median Cast Turn
4.0
Drawn → Played
72%
Format

First-cast turn

n=298
9%
T1
19%
T2
11%
T3
11%
T4
11%
T5
29%
T6-9
9%
T10+
Median 4.0 P25 2 · P75 7 · max 17
On curve 28% (57 / 298 cast on T2) Cast same turn as drawn 41%

The "good card" funnel

1481 brought · 616 players
Brought to game
1481
Ever drawn
399
Reached battlefield
289
Still on board at game end
132

Once cast, 46% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +4.1pp

Players who cast this card win 37% of the time (n=264) , vs 27% when it never left the library (n=886).

When players drew this card but left it in hand, they won 32% (n=98).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +10.2pp; 95% confidence interval +4.1pp to +16.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

456 instances
2.0%
Library
28.9%
Battlefield
38.6%
Graveyard
11.6%
Exile

Commanders that played this card

in tracked games
Card text
Lotho, Corrupt Shirriff card

Lotho, Corrupt Shirriff

{W} {B}
Legendary Creature — Halfling Rogue
Whenever a player casts their second spell each turn, you lose 1 life and create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")
2 / 1
The Lord of the Rings: Tales of Middle-earth (LTR) · Rare · Illustrated by Ilker Yildiz

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.