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Loyal Guardian card art
Live Play Data

Loyal Guardian

{4} {G} · Creature — Rhino · Marvel Super Heroes Commander (MSC)
1%
Live Inclusion
Times Brought
216
Decks Running
106
Median Cast Turn
7
Drawn → Played
49%
Format

First-cast turn

n=25
0%
T1
0%
T2
4%
T3
16%
T4
12%
T5
52%
T6-9
16%
T10+
Median 7 P25 5 · P75 9 · max 13
On curve 32% (3 / 25 cast on T5) Cast same turn as drawn 17%

The "good card" funnel

216 brought · 111 players
Brought to game
216
Ever drawn
51
Reached battlefield
25
Still on board at game end
13

Once cast, 52% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +2.5pp

Players who cast this card win 38% of the time (n=25) , vs 18% when it never left the library (n=142).

When players drew this card but left it in hand, they won 14% (n=23).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +19.8pp; 95% confidence interval +2.5pp to +37.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

54 instances
24.1%
Battlefield
27.8%
Graveyard
7.4%
Exile
40.7%
Hand
Card text
Loyal Guardian card

Loyal Guardian

{4} {G}
Creature — Rhino
Trample Lieutenant — At the beginning of combat on your turn, if you control your commander, put a +1/+1 counter on each creature you control.
4 / 4
Marvel Super Heroes Commander (MSC) · Uncommon · Illustrated by Kevin Sidharta

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 670,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.