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Part of Bloomburrow
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Creature — Dog
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Adventures in the Forgotten Realms (AFR)
Live Play Data
Loyal Warhound
2%
Live Inclusion
Times Brought
795
Decks Running
418
Median Cast Turn
5
Drawn → Played
75%
Format
First-cast turn
n=125
2%
T1
9%
T2
26%
T3
11%
T4
13%
T5
33%
T6-9
6%
T10+
Median
5
P25
3
· P75
7
· max
15
On curve
11%
(11 / 125 cast on T2)
Cast same turn as drawn
28%
The "good card" funnel
795 brought · 369 playersBrought to game
795
Ever drawn
166
Reached battlefield
125
Still on board at game end
46
Once cast, 37% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -6.9pp
Players who cast this card win 25% of the time (n=116) , vs 24% when it never left the library (n=523).
When players drew this card but left it in hand, they won 17% (n=36).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +1.5pp; 95% confidence interval -6.9pp to +9.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
182 instances1.6%
Library
25.3%
Battlefield
47.8%
Graveyard
8.8%
Exile
Commanders that played this card
in tracked games-
1
Rin and Seri, Inseparable
108 decks
-
2
Zinnia, Valley's Voice
52 decks
-
3
Anti-Venom, Horrifying Healer
21 decks
-
4
Dack Fayden, Helping Hand
14 decks
-
5
Arthur, Marigold Knight
11 decks
-
6
Sophia, Dogged Detective
10 decks
-
7
Breena, the Demagogue
9 decks
-
8
Yoshimaru, Ever Faithful
8 decks
-
9
Phelia, Exuberant Shepherd
6 decks
-
10
Avacyn, Angel of Hope
5 decks
Card text
Loyal Warhound
Creature — Dog
Vigilance
When this creature enters, if an opponent controls more lands than you, search your library for a basic Plains card, put it onto the battlefield tapped, then shuffle.
3 / 1
Adventures in the Forgotten Realms (AFR)
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Rare
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Illustrated by Dmitry Burmak
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.