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Part of Modern Horizons 3
Live Play Data
Lush Oasis
Land — Desert
·
Outlaws of Thunder Junction (OTJ)
1%
Live Inclusion
Times Brought
298
Decks Running
109
Median Cast Turn
3
Drawn → Played
71%
Format
First-cast turn
n=53
30%
T1
11%
T2
11%
T3
4%
T4
11%
T5
26%
T6-9
6%
T10+
Median
3
P25
1
· P75
6
· max
11
Cast same turn as drawn
67%
The "good card" funnel
298 brought · 107 playersBrought to game
298
Ever drawn
75
Reached battlefield
53
Still on board at game end
49
Once cast, 92% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -7.7pp
Players who cast this card win 27% of the time (n=49) , vs 22% when it never left the library (n=188).
When players drew this card but left it in hand, they won 14% (n=21).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +5.2pp; 95% confidence interval -7.7pp to +18.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
81 instances2.5%
Library
60.5%
Battlefield
9.9%
Graveyard
1.2%
Exile
Commanders that played this card
in tracked games-
1
Omo, Queen of Vesuva
37 decks
-
2
Bonny Pall, Clearcutter
6 decks
-
3
Hakbal of the Surging Soul
3 decks
-
4
Volo, Guide to Monsters
3 decks
-
5
Aesi, Tyrant of Gyre Strait
2 decks
-
6
Aloy, Savior of Meridian
2 decks
-
7
Kellan, the Kid
2 decks
-
8
Lonis, Cryptozoologist
2 decks
-
9
Marina Vendrell
2 decks
-
10
Ramos, Dragon Engine
2 decks
Card text
Lush Oasis
Land — Desert
This land enters tapped.
When this land enters, it deals 1 damage to target opponent.
: Add
or
.
Outlaws of Thunder Junction (OTJ)
·
Common
·
Illustrated by Piotr Dura
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.