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Part of Murders at Karlov Manor
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#2 in Selesnya Commander Staples
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Lush Portico
Land — Forest Plains
·
Murders at Karlov Manor (MKM)
Times Brought
274
Decks Running
149
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Lush Portico
Land — Forest Plains
(
: Add
or
.)
This land enters tapped.
When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Murders at Karlov Manor (MKM)
·
Rare
·
Illustrated by Kamila Szutenberg
Final zone distribution
79 instances1.3%
Library
87.3%
Battlefield
5.1%
Graveyard
1.3%
Exile
Commanders that played this card
in tracked games-
1
Betor, Ancestor's Voice
7 decks
-
2
Pantlaza, Sun-Favored
7 decks
-
3
Finneas, Ace Archer
5 decks
-
4
The First Sliver
5 decks
-
5
The Necrobloom
5 decks
-
6
Toph, the First Metalbender
5 decks
-
7
Arahbo, Roar of the World
4 decks
-
8
Baylen, the Haymaker
4 decks
-
9
Brigid, Clachan's Heart // Brigid, Doun's Mind
4 decks
-
10
Choco, Seeker of Paradise
4 decks
The "good card" funnel
274 brought · 144 playersBrought to game
274
Ever drawn
74
Reached battlefield
70
Still on board at game end
69
Once cast, 99% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -9.5pp
Players who cast this card win 23% of the time (n=62) , vs 25% when it never left the library (n=152).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -2.1pp; 95% confidence interval -9.5pp to +5.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=70
39%
T1
14%
T2
11%
T3
9%
T4
10%
T5
16%
T6-9
1%
T10+
Median
2.0
P25
1
· P75
5
· max
11
Cast same turn as drawn
62%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 670,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.