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Part of Commander Legends: Battle for Baldur's Gate
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#3 in Rakdos Commander Staples
Live Play Data
Luxury Suite
Land
·
Marvel Super Heroes Commander (MSC)
26%
Live Inclusion
Times Brought
2661
Decks Running
1289
Median Cast Turn
3.0
Drawn → Played
80%
Format
First-cast turn
n=512
25%
T1
17%
T2
9%
T3
12%
T4
9%
T5
22%
T6-9
6%
T10+
Median
3.0
P25
2
· P75
6
· max
15
Cast same turn as drawn
65%
The "good card" funnel
2668 brought · 941 playersBrought to game
2668
Ever drawn
640
Reached battlefield
512
Still on board at game end
467
Once cast, 91% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -1.5pp
Players who cast this card win 27% of the time (n=466) , vs 25% when it never left the library (n=1660).
When players drew this card but left it in hand, they won 30% (n=110).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +2.7pp; 95% confidence interval -1.5pp to +6.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
710 instances3.2%
Library
65.8%
Battlefield
15.5%
Graveyard
5.2%
Exile
Commanders that played this card
in tracked games-
1
Doctor Doom, King of Latveria
152 decks
-
2
Edgar Markov
54 decks
-
3
Mr. House, President and CEO
40 decks
-
4
Kaalia of the Vast
37 decks
-
5
Sauron, the Dark Lord
33 decks
-
6
Kuja, Genome Sorcerer // Trance Kuja, Fate Defied
30 decks
-
7
Henzie "Toolbox" Torre
28 decks
-
8
Valgavoth, Harrower of Souls
27 decks
-
9
Smaug the Impenetrable
25 decks
-
10
Fire Lord Azula
24 decks
Card text
Luxury Suite
Land
This land enters tapped unless you have two or more opponents.
: Add
or
.
Marvel Super Heroes Commander (MSC)
·
Rare
·
Illustrated by Leon Tukker
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 670,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.