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Part of Marvel Super Heroes
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Legendary Artifact Creature — Villain
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Marvel Super Heroes (MSH)
Live Play Data
M.O.D.O.K.
1%
Live Inclusion
Times Brought
570
Decks Running
253
Median Cast Turn
6
Drawn → Played
58%
Format
First-cast turn
n=87
0%
T1
0%
T2
0%
T3
15%
T4
23%
T5
53%
T6-9
9%
T10+
Median
6
P25
5
· P75
8
· max
15
On curve
38%
(20 / 87 cast on T5)
Cast same turn as drawn
35%
The "good card" funnel
573 brought · 223 playersBrought to game
573
Ever drawn
148
Reached battlefield
86
Still on board at game end
46
Once cast, 53% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +8.9pp
Players who cast this card win 42% of the time (n=77) , vs 22% when it never left the library (n=336).
When players drew this card but left it in hand, they won 29% (n=52).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +20.0pp; 95% confidence interval +8.9pp to +31.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
168 instances2.4%
Library
27.4%
Battlefield
36.9%
Graveyard
7.7%
Exile
Commanders that played this card
in tracked games-
1
Doctor Doom, King of Latveria
87 decks
-
2
Thanos, the Mad Titan
24 decks
-
3
Norman Osborn // Green Goblin
14 decks
-
4
Loki, the Deceiver
11 decks
-
5
Ultron, Unlimited
11 decks
-
6
Maha, Its Feathers Night
8 decks
-
7
Betor, Ancestor's Voice
5 decks
-
8
Kaalia of the Vast
5 decks
-
9
Terra, Herald of Hope
4 decks
-
10
Ultron the Annihilator
4 decks
Card text
M.O.D.O.K.
Legendary Artifact Creature — Villain
Flying, lifelink
Mental Organism — Pay 3 life: M.O.D.O.K. connives. Activate only during your turn. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)
Designed Only for Killing — Creatures your opponents control get -1/-1.
2 / 2
Marvel Super Heroes (MSH)
·
Mythic
·
Illustrated by Simon Dominic
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.