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Part of Tarkir Dragonstorm
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#19 in Colorless Commander Staples
: Add
.
: Add one mana of any color. Spend this mana only to cast a Dragon spell or an Omen spell.
,
, Sacrifice this land: Search your library for a Dragon card, reveal it, put it into your hand, then shuffle.
Live Play Data
Maelstrom of the Spirit Dragon
Land
·
Tarkir: Dragonstorm (TDM)
1%
Live Inclusion
Times Brought
924
Decks Running
345
Median Cast Turn
4
Drawn → Played
80%
Format
First-cast turn
n=181
12%
T1
12%
T2
18%
T3
10%
T4
14%
T5
30%
T6-9
4%
T10+
Median
4
P25
3
· P75
6
· max
13
Cast same turn as drawn
44%
The "good card" funnel
924 brought · 317 playersBrought to game
924
Ever drawn
225
Reached battlefield
181
Still on board at game end
146
Once cast, 81% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -0.7pp
Players who cast this card win 36% of the time (n=170) , vs 29% when it never left the library (n=578).
When players drew this card but left it in hand, they won 42% (n=40).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +6.9pp; 95% confidence interval -0.7pp to +14.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
244 instances2.9%
Library
59.8%
Battlefield
18.4%
Graveyard
5.3%
Exile
Commanders that played this card
in tracked games-
1
The Ur-Dragon
133 decks
-
2
Ureni of the Unwritten
41 decks
-
3
Miirym, Sentinel Wyrm
29 decks
-
4
Tiamat
18 decks
-
5
Rivaz of the Claw
11 decks
-
6
Lathliss, Dragon Queen
7 decks
-
7
Scion of the Ur-Dragon
7 decks
-
8
Smaug the Magnificent
7 decks
-
9
Atarka, World Render
6 decks
-
10
Smaug the Impenetrable
6 decks
Card text
Maelstrom of the Spirit Dragon
Land
Tarkir: Dragonstorm (TDM)
·
Rare
·
Illustrated by Carlos Palma Cruchaga
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.