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Part of Tarkir Dragonstorm
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#5 colorless tutor
: Add
.
: Add one mana of any color. Spend this mana only to cast a Dragon spell or an Omen spell.
,
, Sacrifice this land: Search your library for a Dragon card, reveal it, put it into your hand, then shuffle.
Live Play Data
Maelstrom of the Spirit Dragon
Land
·
Tarkir: Dragonstorm (TDM)
1%
Live Inclusion
Times Brought
1538
Decks Running
538
Median Cast Turn
4
Drawn → Played
80%
Format
First-cast turn
n=271
11%
T1
12%
T2
14%
T3
14%
T4
11%
T5
32%
T6-9
6%
T10+
Median
4
P25
3
· P75
7
· max
14
Cast same turn as drawn
45%
The "good card" funnel
1538 brought · 477 playersBrought to game
1538
Ever drawn
340
Reached battlefield
271
Still on board at game end
220
Once cast, 81% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +0.1pp
Players who cast this card win 34% of the time (n=247) , vs 28% when it never left the library (n=1018).
When players drew this card but left it in hand, they won 39% (n=62).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +6.2pp; 95% confidence interval +0.1pp to +12.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
372 instances3.8%
Library
59.1%
Battlefield
17.5%
Graveyard
5.4%
Exile
Commanders that played this card
in tracked games-
1
The Ur-Dragon
187 decks
-
2
Ureni of the Unwritten
80 decks
-
3
Miirym, Sentinel Wyrm
48 decks
-
4
Tiamat
23 decks
-
5
Lathliss, Dragon Queen
19 decks
-
6
Rivaz of the Claw
15 decks
-
7
Atarka, World Render
13 decks
-
8
Smaug the Magnificent
13 decks
-
9
Ganax, Astral Hunter
10 decks
-
10
Indominus Rex, Alpha
9 decks
Card text
Maelstrom of the Spirit Dragon
Land
Tarkir: Dragonstorm (TDM)
·
Rare
·
Illustrated by Carlos Palma Cruchaga
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.