collections_bookmark
Part of Bloomburrow
·
Sorcery
·
Innistrad Remastered (INR)
Card Preview
Maelstrom Pulse
1%
Decklist Inclusion
Times Brought
147
Decks Running
84
In Decks
785
Decklist Inclusion
1%
Format
Card text
Maelstrom Pulse
Sorcery
Destroy target nonland permanent and all other permanents with the same name as that permanent.
Innistrad Remastered (INR)
·
Rare
·
Illustrated by Chris Rallis
Final zone distribution
35 instances2.9%
Library
2.9%
Battlefield
80.0%
Graveyard
14.3%
Hand
Commanders that played this card
in tracked games-
1
Hazel of the Rootbloom
31 decks
-
2
Chatterfang, Squirrel General
13 decks
-
3
Disa the Restless
6 decks
-
4
Rendmaw, Creaking Nest
2 decks
-
5
The Ur-Dragon
2 decks
-
6
Venom, Deadly Devourer
2 decks
-
7
Auntie Ool, Cursewretch
1 decks
-
8
Baba Lysaga, Night Witch
1 decks
-
9
Bebop, Skull & Crossbones
1 decks
-
10
Chief of the Wilds
1 decks
The "good card" funnel
147 brought · 81 playersBrought to game
147
Ever drawn
31
Reached battlefield
24
Still on board at game end
1
≥ -21.8pp
Players who cast this card win 20% of the time (n=23) , vs 24% when it never left the library (n=101).
Observed gap -4.2pp; 95% confidence interval -21.8pp to +13.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=24
0%
T1
0%
T2
8%
T3
8%
T4
4%
T5
63%
T6-9
17%
T10+
Median
7.0
P25
7
· P75
9
· max
12
On curve
8%
(2 / 24 cast on T3)
Cast same turn as drawn
30%
24 of 100 times cast
24%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.