collections_bookmark
Part of Edge of Eternities
Live Play Data
Maestros Theater
Land
·
Edge of Eternities Commander (EOC)
1%
Live Inclusion
Times Brought
1306
Decks Running
686
Median Cast Turn
5.0
Drawn → Played
73%
Format
First-cast turn
n=258
19%
T1
10%
T2
6%
T3
10%
T4
12%
T5
35%
T6-9
8%
T10+
Median
5.0
P25
2
· P75
7
· max
14
Cast same turn as drawn
55%
The "good card" funnel
1307 brought · 590 playersBrought to game
1307
Ever drawn
352
Reached battlefield
258
Still on board at game end
10
Once cast, 4% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +2.2pp
Players who cast this card win 32% of the time (n=231) , vs 24% when it never left the library (n=801).
When players drew this card but left it in hand, they won 23% (n=76).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +8.4pp; 95% confidence interval +2.2pp to +14.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
393 instances2.3%
Library
2.5%
Battlefield
66.2%
Graveyard
12.0%
Exile
Commanders that played this card
in tracked games-
1
Hearthhull, the Worldseed
191 decks
-
2
Szarel, Genesis Shepherd
46 decks
-
3
Nekusar, the Mindrazer
20 decks
-
4
Sauron, the Dark Lord
16 decks
-
5
Kefka, Court Mage // Kefka, Ruler of Ruin
15 decks
-
6
Fire Lord Azula
12 decks
-
7
Be'lakor, the Dark Master
11 decks
-
8
Anhelo, the Painter
10 decks
-
9
Edward Kenway
9 decks
-
10
Lynde, Cheerful Tormentor
9 decks
Card text
Maestros Theater
Land
When this land enters, sacrifice it. When you do, search your library for a basic Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle and you gain 1 life.
Edge of Eternities Commander (EOC)
·
Common
·
Illustrated by Jokubas Uogintas
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.