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Part of Edge of Eternities
Live Play Data
Maestros Theater
Land
·
Edge of Eternities Commander (EOC)
1%
Live Inclusion
Times Brought
762
Decks Running
411
Median Cast Turn
4.0
Drawn → Played
77%
Format
First-cast turn
n=150
22%
T1
8%
T2
9%
T3
13%
T4
11%
T5
31%
T6-9
7%
T10+
Median
4.0
P25
2
· P75
7
· max
12
Cast same turn as drawn
59%
The "good card" funnel
763 brought · 361 playersBrought to game
763
Ever drawn
195
Reached battlefield
150
Still on board at game end
7
Once cast, 5% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +3.5pp
Players who cast this card win 35% of the time (n=132) , vs 24% when it never left the library (n=471).
When players drew this card but left it in hand, they won 22% (n=39).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +11.7pp; 95% confidence interval +3.5pp to +19.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
219 instances2.7%
Library
3.2%
Battlefield
66.7%
Graveyard
12.8%
Exile
Commanders that played this card
in tracked games-
1
Hearthhull, the Worldseed
124 decks
-
2
Szarel, Genesis Shepherd
27 decks
-
3
Anhelo, the Painter
9 decks
-
4
Kefka, Court Mage // Kefka, Ruler of Ruin
9 decks
-
5
Sauron, the Dark Lord
9 decks
-
6
Nekusar, the Mindrazer
8 decks
-
7
Be'lakor, the Dark Master
6 decks
-
8
Fire Lord Azula
6 decks
-
9
Korvold, Fae-Cursed King
6 decks
-
10
Obeka, Splitter of Seconds
6 decks
Card text
Maestros Theater
Land
When this land enters, sacrifice it. When you do, search your library for a basic Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle and you gain 1 life.
Edge of Eternities Commander (EOC)
·
Common
·
Illustrated by Jokubas Uogintas
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.