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Part of Edge of Eternities
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Maestros Theater
Land
·
Edge of Eternities Commander (EOC)
Times Brought
240
Decks Running
132
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Final zone distribution
75 instances6.7%
Battlefield
76.0%
Graveyard
5.3%
Exile
12.0%
Hand
Commanders that played this card
in tracked games-
1
Hearthhull, the Worldseed
51 decks
-
2
Szarel, Genesis Shepherd
13 decks
-
3
Kefka, Court Mage // Kefka, Ruler of Ruin
4 decks
-
4
Nekusar, the Mindrazer
3 decks
-
5
Tannuk, Memorial Ensign
3 decks
-
6
Be'lakor, the Dark Master
2 decks
-
7
Fire Lord Azula
2 decks
-
8
Korvold, Fae-Cursed King
2 decks
-
9
Loki, the Deceiver
2 decks
-
10
Obeka, Splitter of Seconds
2 decks
The "good card" funnel
240 brought · 119 playersBrought to game
240
Ever drawn
69
Reached battlefield
57
Still on board at game end
5
Once cast, 9% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -2.9pp
Players who cast this card win 30% of the time (n=49) , vs 25% when it never left the library (n=123).
Observed gap +5.1pp; 95% confidence interval -2.9pp to +13.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=57
26%
T1
7%
T2
9%
T3
11%
T4
16%
T5
26%
T6-9
5%
T10+
Median
4
P25
1
· P75
7
· max
22
Cast same turn as drawn
71%
57 of 100 times cast
56%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.