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Part of Commander Masters
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Card Preview
Mage-Ring Network
Land
·
Commander Masters (CMM)
0%
Decklist Inclusion
Times Brought
152
Decks Running
75
In Decks
634
Decklist Inclusion
0%
Format
Card text
Mage-Ring Network
Land
Commander Masters (CMM)
·
Uncommon
·
Illustrated by Jung Park
Final zone distribution
44 instances68.2%
Battlefield
11.4%
Graveyard
2.3%
Exile
18.2%
Hand
Commanders that played this card
in tracked games- 1 Zhulodok, Void Gorger 34 decks
- 2 Molecule Man 4 decks
- 3 Dawnsire, Sunstar Dreadnought 2 decks
- 4 Karn, Silver Golem 2 decks
- 5 Kozilek, the Great Distortion 2 decks
-
6
Ulalek, Fused Atrocity
2 decks
- 7 Ulamog, the Ceaseless Hunger 2 decks
- 8 Ultron, Artificial Malevolence 2 decks
-
9
Abaddon the Despoiler
1 decks
-
10
Atemsis, All-Seeing
1 decks
The "good card" funnel
152 brought · 71 playersBrought to game
152
Ever drawn
42
Reached battlefield
36
Still on board at game end
30
Once cast, 83% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -2.5pp
Players who cast this card win 33% of the time (n=36) , vs 20% when it never left the library (n=98).
Observed gap +12.7pp; 95% confidence interval -2.5pp to +27.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=36
22%
T1
14%
T2
3%
T3
6%
T4
8%
T5
31%
T6-9
17%
T10+
Median
5.0
P25
2
· P75
9
· max
16
Cast same turn as drawn
65%
36 of 100 times cast
36%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.