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Part of Commander Legends: Battle for Baldur's Gate
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#24 in Green Commander Staples
·
Sorcery
·
Commander Legends: Battle for Baldur's Gate (CLB)
Live Play Data
Majestic Genesis
1%
Live Inclusion
Times Brought
337
Decks Running
112
Median Cast Turn
7.0
Drawn → Played
48%
Format
First-cast turn
n=32
0%
T1
0%
T2
0%
T3
3%
T4
9%
T5
69%
T6-9
19%
T10+
Median
7.0
P25
6
· P75
9
· max
16
On curve
75%
(5 / 32 cast on T8)
Cast same turn as drawn
43%
The "good card" funnel
337 brought · 111 playersBrought to game
337
Ever drawn
67
Reached battlefield
32
Still on board at game end
8
≥ +0.4pp
Players who cast this card win 49% of the time (n=30) , vs 32% when it never left the library (n=217).
When players drew this card but left it in hand, they won 36% (n=28).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +17.4pp; 95% confidence interval +0.4pp to +34.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
76 instances3.9%
Library
10.5%
Battlefield
43.4%
Graveyard
6.6%
Exile
Commanders that played this card
in tracked games-
1
The Ur-Dragon
54 decks
-
2
Ghalta, Primal Hunger
20 decks
-
3
Gishath, Sun's Avatar
9 decks
-
4
Witherbloom, the Balancer
4 decks
-
5
Progenitus
3 decks
-
6
Maelstrom Wanderer
2 decks
-
7
Pantlaza, Sun-Favored
2 decks
-
8
The Pride of Hull Clade
2 decks
-
9
Acolyte of Bahamut
1 decks
-
10
Aesi, Tyrant of Gyre Strait
1 decks
Card text
Majestic Genesis
Sorcery
Reveal the top X cards of your library, where X is the greatest mana value of a commander you own on the battlefield or in the command zone. You may put any number of permanent cards from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
Commander Legends: Battle for Baldur's Gate (CLB)
·
Mythic
·
Illustrated by Alayna Danner
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.