collections_bookmark Part of Commander Legends: Battle for Baldur's Gate
Majestic Genesis card art
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Majestic Genesis

{6} {G} {G} · Sorcery · Commander Legends: Battle for Baldur's Gate (CLB)
Times Brought
335
Decks Running
143
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Majestic Genesis card

Majestic Genesis

{6} {G} {G}
Sorcery
Reveal the top X cards of your library, where X is the greatest mana value of a commander you own on the battlefield or in the command zone. You may put any number of permanent cards from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
Commander Legends: Battle for Baldur's Gate (CLB) · Mythic · Illustrated by Alayna Danner

Final zone distribution

61 instances
1.6%
Library
6.6%
Battlefield
47.5%
Graveyard
3.3%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

335 brought · 131 players
Brought to game
335
Ever drawn
55
Reached battlefield
28
Still on board at game end
4
≥ -1.2pp

Players who cast this card win 39% of the time (n=22) , vs 30% when it never left the library (n=178).

When players drew this card but left it in hand, they won 27% (n=21).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +8.4pp; 95% confidence interval -1.2pp to +18.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=28
4%
T1
4%
T2
0%
T3
11%
T4
18%
T5
54%
T6-9
11%
T10+
Median 7.0 P25 5 · P75 8 · max 11
On curve 79% (2 / 28 cast on T8) Cast same turn as drawn 19%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.