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Part of Secrets of Strixhaven
·
Enchantment
·
Secrets of Strixhaven Commander (SOC)
Card Preview
Mana Bloom
0%
Decklist Inclusion
Times Brought
168
Decks Running
79
In Decks
458
Decklist Inclusion
0%
Format
Card text
Mana Bloom
Enchantment
This enchantment enters with X charge counters on it.
Remove a charge counter from this enchantment: Add one mana of any color. Activate only once each turn.
At the beginning of your upkeep, if this enchantment has no charge counters on it, return it to its owner's hand.
Secrets of Strixhaven Commander (SOC)
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Rare
·
Illustrated by Mike Bierek
Final zone distribution
41 instances36.6%
Battlefield
24.4%
Graveyard
7.3%
Exile
31.7%
Hand
Commanders that played this card
in tracked games-
1
Zimone, Infinite Analyst
65 decks
-
2
Jackal, Genius Geneticist
3 decks
-
3
Magus Lucea Kane
2 decks
-
4
Zaxara, the Exemplary
2 decks
-
5
Bruce Banner // The Incredible Hulk
1 decks
-
6
Dina, Essence Brewer
1 decks
-
7
Doctor Doom, King of Latveria
1 decks
-
8
Eutropia the Twice-Favored
1 decks
-
9
Muerra, Trash Tactician
1 decks
-
10
Szarel, Genesis Shepherd
1 decks
The "good card" funnel
168 brought · 74 playersBrought to game
168
Ever drawn
36
Reached battlefield
22
Still on board at game end
15
Once cast, 68% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -14.8pp
Players who cast this card win 24% of the time (n=21) , vs 21% when it never left the library (n=111).
Observed gap +3.2pp; 95% confidence interval -14.8pp to +21.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=22
5%
T1
5%
T2
18%
T3
27%
T4
9%
T5
36%
T6-9
0%
T10+
Median
4.0
P25
3
· P75
6
· max
8
Cast same turn as drawn
29%
22 of 100 times cast
22%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.