Mana Confluence
6% of tracked Commander decks on Playgroup Live run Mana Confluence, with 71% of drawn copies reaching the battlefield and a median first-cast turn of 4.0.
Mana Confluence sits in 573 of the 9883 distinct Commander decks tracked on Playgroup Live, an 6% inclusion rate that reflects its role as a go-to five-color fixer. It pays 1 life per mana produced, a cost that matters far less than it reads across a 40-life Commander game.
Of 258 copies drawn across 848 tracked games, 71% were cast before the game ended. Median first cast lands on turn 4.0, and once it resolves, 89% of copies remain on the battlefield through end of game. Lands rarely die, and Mana Confluence is no exception.
The commander distribution tells the clearest story: the top slots are dominated by five-color commanders like The Ur-Dragon and The First Sliver. Mana Confluence is a color-fixing land first and foremost, and that skew toward greedy, high-color-count decks shows up directly in the data.
- 6% of tracked Commander decks include Mana Confluence
- 25% draw rate across tracked games, typical for a singleton land
- 71% of drawn copies were cast before the game ended
- T4.0 median first-cast turn
- 89% battlefield stickiness once it enters play
- 360 distinct players have brought Mana Confluence to a tracked game
First-cast turn
n=184The "good card" funnel
1045 brought · 360 playersOf 1045 Mana Confluences brought to games, 258 were drawn, 184 of those were cast, and the large majority remained on the battlefield through end of game.
Players who cast this card win 28% of the time (n=177) , vs 26% when it never left the library (n=706).
When players drew this card but left it in hand, they won 48% (n=72) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +1.7pp; 95% confidence interval -4.8pp to +8.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
286 instancesMost copies of Mana Confluence finish on the battlefield rather than in the library, the opposite of the typical singleton pattern, because lands enter without being cast from hand and are rarely removed once in play.
Commanders that played this card
in tracked games-
1
The Ur-Dragon
27 decks
-
2
Esika, God of the Tree // The Prismatic Bridge
14 decks
-
3
Betor, Ancestor's Voice
13 decks
-
4
Kenrith, the Returned King
12 decks
-
5
The First Sliver
12 decks
-
6
Edgar Markov
11 decks
-
7
Y'shtola, Night's Blessed
8 decks
-
8
Baylen, the Haymaker
7 decks
-
9
Kaalia of the Vast
7 decks
-
10
Ashling, the Limitless
6 decks
The commander list skews heavily toward three-color and five-color commanders, a direct reflection of Mana Confluence's core role as an any-color fixer for greedy mana bases.