Mana Confluence
6% of tracked Commander decks on Playgroup Live run Mana Confluence, with 71% of drawn copies reaching the battlefield and a median first-cast turn of 3.0.
Mana Confluence sits in 497 of the 8540 distinct Commander decks tracked on Playgroup Live, an 6% inclusion rate that reflects its role as a go-to five-color fixer. It pays 1 life per mana produced, a cost that matters far less than it reads across a 40-life Commander game.
Of 218 copies drawn across 723 tracked games, 71% were cast before the game ended. Median first cast lands on turn 3.0, and once it resolves, 89% of copies remain on the battlefield through end of game. Lands rarely die, and Mana Confluence is no exception.
The commander distribution tells the clearest story: the top slots are dominated by five-color commanders like The Ur-Dragon and The First Sliver. Mana Confluence is a color-fixing land first and foremost, and that skew toward greedy, high-color-count decks shows up directly in the data.
- 6% of tracked Commander decks include Mana Confluence
- 24% draw rate across tracked games, typical for a singleton land
- 71% of drawn copies were cast before the game ended
- T3.0 median first-cast turn
- 89% battlefield stickiness once it enters play
- 313 distinct players have brought Mana Confluence to a tracked game
First-cast turn
n=154The "good card" funnel
900 brought · 313 playersOf 900 Mana Confluences brought to games, 218 were drawn, 154 of those were cast, and the large majority remained on the battlefield through end of game.
Players who cast this card win 26% of the time (n=149) , vs 25% when it never left the library (n=620).
When players drew this card but left it in hand, they won 47% (n=61) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +0.5pp; 95% confidence interval -6.4pp to +7.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
242 instancesMost copies of Mana Confluence finish on the battlefield rather than in the library, the opposite of the typical singleton pattern, because lands enter without being cast from hand and are rarely removed once in play.
Commanders that played this card
in tracked games-
1
The Ur-Dragon
23 decks
-
2
Esika, God of the Tree // The Prismatic Bridge
13 decks
-
3
Betor, Ancestor's Voice
10 decks
-
4
The First Sliver
10 decks
-
5
Edgar Markov
9 decks
-
6
Kenrith, the Returned King
9 decks
-
7
Baylen, the Haymaker
7 decks
-
8
Kaalia of the Vast
7 decks
-
9
Kinnan, Bonder Prodigy
6 decks
-
10
Y'shtola, Night's Blessed
6 decks
The commander list skews heavily toward three-color and five-color commanders, a direct reflection of Mana Confluence's core role as an any-color fixer for greedy mana bases.