Card Preview
Manabarbs
Times Brought
237
Decks Running
127
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Manabarbs
Enchantment
Whenever a player taps a land for mana, this enchantment deals 1 damage to that player.
Magic 2012 (M12)
·
Rare
·
Illustrated by Jeff Miracola
Final zone distribution
42 instances4.8%
Library
50.0%
Battlefield
9.5%
Graveyard
11.9%
Exile
Commanders that played this card
in tracked games-
1
Valgavoth, Harrower of Souls
25 decks
-
2
Ghyrson Starn, Kelermorph
13 decks
-
3
Yurlok of Scorch Thrash
10 decks
-
4
Zo-Zu the Punisher
8 decks
-
5
Daredevil, Fearless Fighter
7 decks
-
6
Ojer Axonil, Deepest Might // Temple of Power
6 decks
-
7
Kratos, God of War
5 decks
-
8
Mogis, God of Slaughter
5 decks
-
9
Ob Nixilis, Captive Kingpin
5 decks
-
10
Torbran, Thane of Red Fell
5 decks
The "good card" funnel
237 brought · 121 playersBrought to game
237
Ever drawn
39
Reached battlefield
29
Still on board at game end
21
Once cast, 72% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -10.0pp
Players who cast this card win 27% of the time (n=24) , vs 26% when it never left the library (n=155).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +1.0pp; 95% confidence interval -10.0pp to +11.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=29
3%
T1
3%
T2
10%
T3
24%
T4
17%
T5
28%
T6-9
14%
T10+
Median
5
P25
4
· P75
8
· max
14
On curve
41%
(7 / 29 cast on T4)
Cast same turn as drawn
31%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.