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Manaform Hellkite card art
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Manaform Hellkite

{2} {R} {R} · Creature — Dragon · Secrets of Strixhaven Commander (SOC)
Times Brought
321
Decks Running
180
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Manaform Hellkite card

Manaform Hellkite

{2} {R} {R}
Creature — Dragon
Flying Whenever you cast a noncreature spell, create an X/X red Dragon Illusion creature token with flying and haste, where X is the amount of mana spent to cast that spell. Exile that token at the beginning of the next end step.
4 / 4
Secrets of Strixhaven Commander (SOC) · Mythic · Illustrated by Andrew Mar

Final zone distribution

76 instances
2.6%
Library
34.2%
Battlefield
26.3%
Graveyard
2.6%
Exile

The "good card" funnel

321 brought · 169 players
Brought to game
321
Ever drawn
72
Reached battlefield
44
Still on board at game end
26

Once cast, 59% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -3.2pp

Players who cast this card win 33% of the time (n=29) , vs 26% when it never left the library (n=173).

When players drew this card but left it in hand, they won 27% (n=22).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +6.3pp; 95% confidence interval -3.2pp to +15.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=44
5%
T1
0%
T2
2%
T3
9%
T4
18%
T5
52%
T6-9
14%
T10+
Median 7.0 P25 5 · P75 8 · max 13
On curve 16% (4 / 44 cast on T4) Cast same turn as drawn 32%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.