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Part of Bloomburrow
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Creature — Hydra
·
March of the Machine Commander (MOC)
Card Preview
Managorger Hydra
2%
Decklist Inclusion
Times Brought
505
Decks Running
252
In Decks
1930
Decklist Inclusion
2%
Format
Card text
Managorger Hydra
Creature — Hydra
Trample
Whenever a player casts a spell, put a +1/+1 counter on this creature.
1 / 1
March of the Machine Commander (MOC)
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Rare
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Illustrated by Lucas Graciano
Final zone distribution
126 instances4.0%
Library
31.0%
Battlefield
37.3%
Graveyard
5.6%
Exile
Commanders that played this card
in tracked games-
1
Ms. Bumbleflower
82 decks
-
2
Zaxara, the Exemplary
12 decks
-
3
Ghalta, Primal Hunger
10 decks
-
4
Yuna, Grand Summoner
10 decks
-
5
Gargos, Vicious Watcher
9 decks
-
6
Minsc & Boo, Timeless Heroes
9 decks
-
7
Shalai and Hallar
9 decks
-
8
Bristly Bill, Spine Sower
8 decks
-
9
Adrix and Nev, Twincasters
5 decks
-
10
Sin, Unending Cataclysm
4 decks
The "good card" funnel
505 brought · 235 playersBrought to game
505
Ever drawn
114
Reached battlefield
82
Still on board at game end
39
Once cast, 48% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -5.7pp
Players who cast this card win 28% of the time (n=80) , vs 24% when it never left the library (n=337).
When players drew this card but left it in hand, they won 24% (n=29) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +4.2pp; 95% confidence interval -5.7pp to +14.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=82
2%
T1
10%
T2
13%
T3
9%
T4
12%
T5
46%
T6-9
7%
T10+
Median
6.0
P25
3
· P75
8
· max
14
On curve
26%
(11 / 82 cast on T3)
Cast same turn as drawn
37%
82 of 100 times cast
82%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.