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Part of Commander Legends: Battle for Baldur's Gate
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Artifact Creature — Construct
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Commander Legends: Battle for Baldur's Gate (CLB)
Live Play Data
Marching Duodrone
0%
Live Inclusion
Times Brought
130
Decks Running
70
Median Cast Turn
4.0
Drawn → Played
72%
Format
First-cast turn
n=26
38%
T1
8%
T2
0%
T3
8%
T4
12%
T5
19%
T6-9
15%
T10+
Median
4.0
P25
1
· P75
6
· max
19
On curve
46%
(2 / 26 cast on T2)
Cast same turn as drawn
68%
The "good card" funnel
131 brought · 65 playersBrought to game
131
Ever drawn
36
Reached battlefield
26
Still on board at game end
6
Once cast, 23% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -21.2pp
Players who cast this card win 12% of the time (n=23) , vs 18% when it never left the library (n=80).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -5.7pp; 95% confidence interval -21.2pp to +9.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
39 instances15.4%
Battlefield
61.5%
Graveyard
2.6%
Exile
20.5%
Hand
Commanders that played this card
in tracked games-
1
Kambal, Profiteering Mayor
23 decks
-
2
Kibo, Uktabi Prince
6 decks
-
3
Gluntch, the Bestower
5 decks
-
4
Vazi, Keen Negotiator
4 decks
-
5
Lucy MacLean, Positively Armed
3 decks
-
6
Jaws, Relentless Predator
2 decks
-
7
Smaug, Wicked Worm
2 decks
-
8
The Lord of Pain
2 decks
-
9
Avalanche of Sector 7
1 decks
-
10
Brudiclad, Telchor Engineer
1 decks
Card text
Marching Duodrone
Artifact Creature — Construct
Whenever this creature attacks, each player creates a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
2 / 2
Commander Legends: Battle for Baldur's Gate (CLB)
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Common
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Illustrated by Sean Murray
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.