Marrow-Gnawer
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Marrow-Gnawer
Final zone distribution
61 instancesCommanders that played this card
in tracked games-
1
Rat King, Verminister
42 decks
-
2
Vren, the Relentless
33 decks
-
3
Karumonix, the Rat King
20 decks
-
4
Wick, the Whorled Mind
17 decks
-
5
Ashcoat of the Shadow Swarm
14 decks
-
6
Greasefang, Okiba Boss
2 decks
-
7
Boss Uramon, Shadow's Reach
1 decks
-
8
Caesar, Legion's Emperor
1 decks
-
9
Doran, Besieged by Time
1 decks
-
10
Eloise, Nephalia Sleuth
1 decks
The "good card" funnel
277 brought · 136 playersOnce cast, 70% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 34% of the time (n=29) , vs 22% when it never left the library (n=157).
When players drew this card but left it in hand, they won 9% (n=16).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +11.2pp; 95% confidence interval +1.8pp to +20.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.