collections_bookmark
Part of Fallout
·
Enchantment
·
Outlaws of Thunder Junction Commander (OTC)
Live Play Data
Marshal's Anthem
1%
Live Inclusion
Times Brought
303
Decks Running
148
Median Cast Turn
7
Drawn → Played
41%
Format
First-cast turn
n=33
0%
T1
0%
T2
3%
T3
3%
T4
18%
T5
48%
T6-9
27%
T10+
Median
7
P25
6
· P75
10
· max
14
On curve
6%
(1 / 33 cast on T4)
Cast same turn as drawn
38%
The "good card" funnel
303 brought · 134 playersBrought to game
303
Ever drawn
81
Reached battlefield
33
Still on board at game end
24
Once cast, 73% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -18.7pp
Players who cast this card win 20% of the time (n=30) , vs 24% when it never left the library (n=175).
When players drew this card but left it in hand, they won 26% (n=41).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -4.1pp; 95% confidence interval -18.7pp to +10.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
91 instances26.4%
Battlefield
16.5%
Graveyard
6.6%
Exile
50.5%
Hand
Commanders that played this card
in tracked games-
1
Éowyn, Shieldmaiden
49 decks
-
2
Caesar, Legion's Emperor
31 decks
-
3
Aragorn, King of Gondor
11 decks
-
4
Nahiri, the Lithomancer
7 decks
-
5
Yuma, Proud Protector
6 decks
-
6
Odric, Lunarch Marshal
4 decks
-
7
Faramir, Prince of Ithilien
2 decks
-
8
Giada, Font of Hope
2 decks
-
9
Jasmine Boreal of the Seven
2 decks
-
10
Lucy MacLean, Positively Armed
2 decks
Card text
Marshal's Anthem
Enchantment
Multikicker 
(You may pay an additional 
any number of times as you cast this spell.)
Creatures you control get +1/+1.
When this enchantment enters, return up to X target creature cards from your graveyard to the battlefield, where X is the number of times this enchantment was kicked.
Outlaws of Thunder Junction Commander (OTC)
·
Rare
·
Illustrated by Matt Stewart
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.