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Part of Marvel Super Heroes
·
Creature — Spider Cat Hero
·
Marvel Super Heroes Commander (MSC)
Live Play Data
Masked Meower
0%
Live Inclusion
Times Brought
171
Decks Running
71
Median Cast Turn
4
Drawn → Played
85%
Format
First-cast turn
n=35
26%
T1
9%
T2
14%
T3
31%
T4
9%
T5
11%
T6-9
0%
T10+
Median
4
P25
1
· P75
4
· max
9
On curve
26%
(9 / 35 cast on T1)
Cast same turn as drawn
50%
The "good card" funnel
171 brought · 67 playersBrought to game
171
Ever drawn
41
Reached battlefield
35
Still on board at game end
8
Once cast, 23% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -12.3pp
Players who cast this card win 33% of the time (n=31) , vs 28% when it never left the library (n=102).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +5.1pp; 95% confidence interval -12.3pp to +22.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
44 instances4.5%
Library
18.2%
Battlefield
61.4%
Graveyard
9.1%
Exile
Commanders that played this card
in tracked games-
1
Cosmic Spider-Man
21 decks
-
2
Winota, Joiner of Forces
19 decks
-
3
Miles Morales // Ultimate Spider-Man
5 decks
-
4
Knuckles the Echidna
3 decks
-
5
Rin and Seri, Inseparable
2 decks
-
6
Sonic the Hedgehog
2 decks
-
7
Spider-Man 2099
2 decks
-
8
Alexios, Deimos of Kosmos
1 decks
-
9
Ares, God of War
1 decks
-
10
A-Winota, Joiner of Forces
1 decks
Card text
Masked Meower
Creature — Spider Cat Hero
Haste
Discard a card, Sacrifice this creature: Draw a card.
1 / 1
Marvel Super Heroes Commander (MSC)
·
Common
·
Illustrated by Narendra Bintara Adi
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.