collections_bookmark
Part of Duskmourn: House of Horror
·
Creature — Phyrexian Wurm
·
Foundations (FDN)
Live Play Data
Massacre Wurm
5%
Live Inclusion
Times Brought
2416
Decks Running
1198
Median Cast Turn
7.0
Drawn → Played
61%
Format
First-cast turn
n=358
0%
T1
0%
T2
2%
T3
5%
T4
10%
T5
61%
T6-9
21%
T10+
Median
7.0
P25
6
· P75
9
· max
17
On curve
37%
(68 / 358 cast on T6)
Cast same turn as drawn
25%
The "good card" funnel
2421 brought · 996 playersBrought to game
2421
Ever drawn
588
Reached battlefield
358
Still on board at game end
170
Once cast, 47% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +9.3pp
Players who cast this card win 39% of the time (n=330) , vs 25% when it never left the library (n=1553).
When players drew this card but left it in hand, they won 27% (n=209).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +14.7pp; 95% confidence interval +9.3pp to +20.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
660 instances3.5%
Library
25.8%
Battlefield
32.9%
Graveyard
9.4%
Exile
Commanders that played this card
in tracked games-
1
Valgavoth, Harrower of Souls
160 decks
-
2
Sephiroth, Fabled SOLDIER // Sephiroth, One-Winged Angel
65 decks
-
3
Henzie "Toolbox" Torre
45 decks
-
4
Rendmaw, Creaking Nest
41 decks
-
5
Toxrill, the Corrosive
33 decks
-
6
Mirko, Obsessive Theorist
27 decks
-
7
Hashaton, Scarab's Fist
26 decks
-
8
Meren of Clan Nel Toth
23 decks
-
9
Brimaz, Blight of Oreskos
21 decks
-
10
Maha, Its Feathers Night
21 decks
Card text
Massacre Wurm
Creature — Phyrexian Wurm
When this creature enters, creatures your opponents control get -2/-2 until end of turn.
Whenever a creature an opponent controls dies, that player loses 2 life.
6 / 5
Foundations (FDN)
·
Mythic
·
Illustrated by Jason Chan
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.