Live Play Data
Massive Raid
1%
Live Inclusion
Times Brought
209
Decks Running
99
Median Cast Turn
—
Drawn → Played
42%
Format
First-cast turn
n=15Not enough observed casts yet to show a reliable distribution.
The "good card" funnel
209 brought · 98 playersBrought to game
209
Ever drawn
36
Reached battlefield
15
Still on board at game end
3
Final zone distribution
41 instances4.9%
Library
7.3%
Battlefield
46.3%
Graveyard
7.3%
Exile
Commanders that played this card
in tracked games-
1
Krenko, Mob Boss
70 decks
-
2
Aziza, Mage Tower Captain
4 decks
-
3
Ovika, Enigma Goliath
3 decks
-
4
Lightning, Army of One
2 decks
-
5
The Locust God
2 decks
-
6
Bria, Riptide Rogue
1 decks
-
7
Bruse Tarl, Boorish Herder
1 decks
-
8
Caesar, Legion's Emperor
1 decks
-
9
Cayth, Famed Mechanist
1 decks
-
10
Grumgully, the Generous
1 decks
Card text
Massive Raid
Instant
Massive Raid deals damage to any target equal to the number of creatures you control.
Gatecrash (GTC)
·
Common
·
Illustrated by Zoltan Boros
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.