Card Preview
Massive Raid
Times Brought
174
Decks Running
82
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Massive Raid
Instant
Massive Raid deals damage to any target equal to the number of creatures you control.
Gatecrash (GTC)
·
Common
·
Illustrated by Zoltan Boros
Final zone distribution
30 instances20.0%
Battlefield
36.7%
Graveyard
3.3%
Exile
40.0%
Hand
Commanders that played this card
in tracked games-
1
Krenko, Mob Boss
59 decks
-
2
Aziza, Mage Tower Captain
3 decks
-
3
Caesar, Legion's Emperor
2 decks
-
4
Lightning, Army of One
2 decks
-
5
The Great Goblin
2 decks
-
6
Xyris, the Writhing Storm
2 decks
-
7
Grub, Storied Matriarch // Grub, Notorious Auntie
1 decks
-
8
Grumgully, the Generous
1 decks
-
9
Gut, True Soul Zealot
1 decks
-
10
Iroh, Tea Master
1 decks
The "good card" funnel
174 brought · 79 playersBrought to game
174
Ever drawn
30
Reached battlefield
18
Still on board at game end
6
≥ -4.7pp
Players who cast this card win 37% of the time (n=15) , vs 30% when it never left the library (n=99).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +6.9pp; 95% confidence interval -4.7pp to +18.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.