collections_bookmark
Part of The Lost Caverns of Ixalan
·
Creature — Merfolk
·
The Lost Caverns of Ixalan Commander (LCC)
Live Play Data
Master of the Pearl Trident
1%
Live Inclusion
Times Brought
598
Decks Running
250
Median Cast Turn
6.0
Drawn → Played
76%
Format
First-cast turn
n=106
3%
T1
12%
T2
9%
T3
10%
T4
11%
T5
46%
T6-9
8%
T10+
Median
6.0
P25
4
· P75
7
· max
19
On curve
15%
(13 / 106 cast on T2)
Cast same turn as drawn
34%
The "good card" funnel
598 brought · 228 playersBrought to game
598
Ever drawn
140
Reached battlefield
106
Still on board at game end
63
Once cast, 59% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +3.8pp
Players who cast this card win 32% of the time (n=102) , vs 19% when it never left the library (n=383).
When players drew this card but left it in hand, they won 25% (n=32).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +12.8pp; 95% confidence interval +3.8pp to +21.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
152 instances0.7%
Library
41.4%
Battlefield
34.2%
Graveyard
4.6%
Exile
Commanders that played this card
in tracked games-
1
Hakbal of the Surging Soul
156 decks
-
2
Namor the Sub-Mariner
34 decks
-
3
Omo, Queen of Vesuva
10 decks
-
4
Kumena, Tyrant of Orazca
8 decks
-
5
Svyelun of Sea and Sky
8 decks
-
6
Grandmother Goby
5 decks
-
7
Sygg, River Guide
5 decks
-
8
Namor, Atlantean King
3 decks
-
9
Tuvasa the Sunlit
3 decks
-
10
Emperor Mihail II
2 decks
Card text
Master of the Pearl Trident
Creature — Merfolk
Other Merfolk creatures you control get +1/+1 and have islandwalk. (They can't be blocked as long as defending player controls an Island.)
2 / 2
The Lost Caverns of Ixalan Commander (LCC)
·
Rare
·
Illustrated by Ryan Pancoast
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.