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Part of Fallout
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Artifact — Equipment
·
Forgotten Realms Commander (AFC)
Card Preview
Masterwork of Ingenuity
Times Brought
261
Decks Running
142
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Masterwork of Ingenuity
Artifact — Equipment
You may have this Equipment enter as a copy of any Equipment on the battlefield.
Forgotten Realms Commander (AFC)
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Rare
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Illustrated by Ulrich Brunin
Final zone distribution
40 instances52.5%
Battlefield
15.0%
Graveyard
7.5%
Exile
25.0%
Hand
Commanders that played this card
in tracked games-
1
Dogmeat, Ever Loyal
25 decks
-
2
Captain America, First Avenger
14 decks
-
3
Galea, Kindler of Hope
8 decks
-
4
Cloud, Midgar Mercenary
7 decks
-
5
Rograkh, Son of Rohgahh
7 decks
-
6
Ekthi, Contaminator Priest
6 decks
-
7
Cloud, Ex-SOLDIER
5 decks
-
8
Nahiri, Forged in Fury
4 decks
-
9
Balan, Wandering Knight
3 decks
-
10
Nahiri, the Lithomancer
3 decks
The "good card" funnel
262 brought · 133 playersBrought to game
262
Ever drawn
36
Reached battlefield
26
Still on board at game end
21
Once cast, 81% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -15.3pp
Players who cast this card win 24% of the time (n=23) , vs 28% when it never left the library (n=176).
Observed gap -4.2pp; 95% confidence interval -15.3pp to +6.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=26
0%
T1
12%
T2
4%
T3
19%
T4
8%
T5
54%
T6-9
4%
T10+
Median
6.0
P25
4
· P75
7
· max
13
On curve
0%
(0 / 26 cast on T1)
Cast same turn as drawn
50%
26 of 100 times cast
26%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.