auto_awesome
#25 in Red Commander Staples
·
Enchantment — Saga
·
Marvel's Spider-Man (SPM)
Live Play Data
Maximum Carnage
1%
Live Inclusion
Times Brought
440
Decks Running
207
Median Cast Turn
6.5
Drawn → Played
74%
Format
First-cast turn
n=78
0%
T1
0%
T2
1%
T3
8%
T4
18%
T5
63%
T6-9
10%
T10+
Median
6.5
P25
5
· P75
8
· max
13
On curve
27%
(14 / 78 cast on T5)
Cast same turn as drawn
32%
The "good card" funnel
445 brought · 195 playersBrought to game
445
Ever drawn
105
Reached battlefield
78
Still on board at game end
37
Once cast, 47% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -12.8pp
Players who cast this card win 22% of the time (n=73) , vs 24% when it never left the library (n=280).
When players drew this card but left it in hand, they won 27% (n=25).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -2.7pp; 95% confidence interval -12.8pp to +7.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
116 instances5.2%
Library
31.9%
Battlefield
42.2%
Graveyard
5.2%
Exile
Commanders that played this card
in tracked games-
1
Kratos, God of War
28 decks
-
2
Deadpool, Trading Card
15 decks
-
3
Bello, Bard of the Brambles
12 decks
-
4
Eddie Brock // Venom, Lethal Protector
12 decks
-
5
Tom Bombadil
7 decks
-
6
Jace, Multiverse Architect
6 decks
-
7
Norman Osborn // Green Goblin
6 decks
-
8
Kardur, Doomscourge
5 decks
-
9
Miles Morales // Ultimate Spider-Man
5 decks
-
10
Queen Marchesa
5 decks
Card text
Maximum Carnage
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Until your next turn, each creature attacks each combat if able and attacks a player other than you if able.
II — Add 

.
III — This Saga deals 5 damage to each opponent.
Marvel's Spider-Man (SPM)
·
Rare
·
Illustrated by Bill Sienkiewicz
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.