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Part of Edge of Eternities
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Legendary Creature — Insect Shaman
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Secrets of Strixhaven Commander (SOC)
Card Preview
Mazirek, Kraul Death Priest
2%
Decklist Inclusion
Times Brought
508
Decks Running
272
In Decks
2045
Decklist Inclusion
2%
Format
Card text
Mazirek, Kraul Death Priest
Legendary Creature — Insect Shaman
Flying
Whenever a player sacrifices another permanent, put a +1/+1 counter on each creature you control.
2 / 2
Secrets of Strixhaven Commander (SOC)
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Rare
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Illustrated by Mathias Kollros
Final zone distribution
156 instances3.2%
Library
33.3%
Battlefield
31.4%
Graveyard
5.1%
Exile
Commanders that played this card
in tracked games-
1
Dina, Essence Brewer
83 decks
-
2
Hearthhull, the Worldseed
69 decks
-
3
Ygra, Eater of All
11 decks
-
4
Korvold, Fae-Cursed King
10 decks
-
5
Blech, Loafing Pest
9 decks
-
6
Meren of Clan Nel Toth
9 decks
-
7
Szarel, Genesis Shepherd
9 decks
-
8
Grist, the Hunger Tide
8 decks
-
9
Mazirek, Kraul Death Priest
7 decks
-
10
Ghave, Guru of Spores
6 decks
The "good card" funnel
509 brought · 250 playersBrought to game
509
Ever drawn
124
Reached battlefield
84
Still on board at game end
52
Once cast, 56% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +1.8pp
Players who cast this card win 33% of the time (n=75) , vs 21% when it never left the library (n=295).
When players drew this card but left it in hand, they won 26% (n=40) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +12.4pp; 95% confidence interval +1.8pp to +23.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=84
0%
T1
1%
T2
5%
T3
1%
T4
11%
T5
58%
T6-9
24%
T10+
Median
8.0
P25
6
· P75
9
· max
16
On curve
18%
(9 / 84 cast on T5)
Cast same turn as drawn
34%
84 of 100 times cast
84%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.