Mazirek, Kraul Death Priest
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Mazirek, Kraul Death Priest
Final zone distribution
104 instancesCommanders that played this card
in tracked games-
1
Dina, Essence Brewer
65 decks
-
2
Hearthhull, the Worldseed
44 decks
-
3
Szarel, Genesis Shepherd
16 decks
-
4
Blech, Loafing Pest
10 decks
-
5
Korvold, Fae-Cursed King
9 decks
-
6
Chatterfang, Squirrel General
5 decks
-
7
Grist, the Hunger Tide
5 decks
-
8
Ygra, Eater of All
5 decks
-
9
Ghave, Guru of Spores
4 decks
-
10
Baba Lysaga, Night Witch
3 decks
The "good card" funnel
406 brought · 195 playersOnce cast, 55% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 24% of the time (n=47) , vs 18% when it never left the library (n=216).
When players drew this card but left it in hand, they won 28% (n=28) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +5.5pp; 95% confidence interval -2.3pp to +13.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=53Full analysis unlocks as more games are tracked. Stats refresh nightly.