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Mechanized Production card art
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Mechanized Production

{2} {U} {U} · Enchantment — Aura · Murders at Karlov Manor Commander (MKC)
Times Brought
583
Decks Running
276
In Decks
Decklist Inclusion
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Mechanized Production card

Mechanized Production

{2} {U} {U}
Enchantment — Aura
Enchant artifact you control At the beginning of your upkeep, create a token that's a copy of enchanted artifact. Then if you control eight or more artifacts with the same name as one another, you win the game.
Murders at Karlov Manor Commander (MKC) · Mythic · Illustrated by Adam Paquette

Final zone distribution

138 instances
2.2%
Library
42.0%
Battlefield
8.7%
Graveyard
6.5%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

584 brought · 255 players
Brought to game
584
Ever drawn
129
Reached battlefield
70
Still on board at game end
58

Once cast, 83% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +1.0pp

Players who cast this card win 29% of the time (n=57) , vs 21% when it never left the library (n=338).

When players drew this card but left it in hand, they won 17% (n=47).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +7.9pp; 95% confidence interval +1.0pp to +14.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=70
0%
T1
3%
T2
6%
T3
7%
T4
10%
T5
54%
T6-9
20%
T10+
Median 7.0 P25 5 · P75 9 · max 16
On curve 16% (5 / 70 cast on T4) Cast same turn as drawn 22%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.