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Mechanized Production card art
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Mechanized Production

{2} {U} {U} · Enchantment — Aura · Murders at Karlov Manor Commander (MKC)
Times Brought
1023
Decks Running
479
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Mechanized Production card

Mechanized Production

{2} {U} {U}
Enchantment — Aura
Enchant artifact you control At the beginning of your upkeep, create a token that's a copy of enchanted artifact. Then if you control eight or more artifacts with the same name as one another, you win the game.
Murders at Karlov Manor Commander (MKC) · Mythic · Illustrated by Adam Paquette

Final zone distribution

231 instances
2.2%
Library
43.7%
Battlefield
11.3%
Graveyard
7.4%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

1024 brought · 435 players
Brought to game
1024
Ever drawn
214
Reached battlefield
124
Still on board at game end
101

Once cast, 81% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -1.9pp

Players who cast this card win 25% of the time (n=99) , vs 22% when it never left the library (n=591).

When players drew this card but left it in hand, they won 17% (n=75).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +3.4pp; 95% confidence interval -1.9pp to +8.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=124
0%
T1
2%
T2
6%
T3
6%
T4
16%
T5
52%
T6-9
19%
T10+
Median 7.0 P25 5 · P75 9 · max 16
On curve 13% (7 / 124 cast on T4) Cast same turn as drawn 25%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.