Memnarch, the Warden
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Memnarch, the Warden
Final zone distribution
96 instancesCommanders that played this card
in tracked games-
1
Jace, Multiverse Architect
131 decks
-
2
Nissa, Leyline Tamer
5 decks
- 3 Omnath, Locus of the Void 4 decks
-
4
Aerid Konstrari
2 decks
-
5
Lady Octopus, Inspired Inventor
2 decks
-
6
Urtet, Remnant of Memnarch
2 decks
-
7
Vraska, Soul of Stone
2 decks
-
8
Daretti, Scrap Savant
1 decks
- 9 Ginger, Queen of Sweets 1 decks
- 10 Graaz, Unstoppable Juggernaut 1 decks
The "good card" funnel
280 brought · 153 playersOnce cast, 75% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 41% of the time (n=60) , vs 26% when it never left the library (n=136).
When players drew this card but left it in hand, they won 34% (n=22).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +14.7pp; 95% confidence interval +8.2pp to +21.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.