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Part of March of the Machine
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Creature — Human Soldier
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The Hobbit Eternal (HOC)
Live Play Data
Mentor of the Meek
3%
Live Inclusion
Times Brought
1359
Decks Running
702
Median Cast Turn
5
Drawn → Played
62%
Format
First-cast turn
n=179
2%
T1
10%
T2
17%
T3
12%
T4
11%
T5
39%
T6-9
9%
T10+
Median
5
P25
3
· P75
8
· max
20
On curve
28%
(30 / 179 cast on T3)
Cast same turn as drawn
37%
The "good card" funnel
1359 brought · 631 playersBrought to game
1359
Ever drawn
289
Reached battlefield
179
Still on board at game end
90
Once cast, 50% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -5.2pp
Players who cast this card win 25% of the time (n=155) , vs 23% when it never left the library (n=911).
When players drew this card but left it in hand, they won 27% (n=96).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +1.6pp; 95% confidence interval -5.2pp to +8.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
313 instances4.2%
Library
28.8%
Battlefield
39.0%
Graveyard
5.1%
Exile
Commanders that played this card
in tracked games-
1
Arabella, Abandoned Doll
53 decks
-
2
Frodo, Adventurous Hobbit
53 decks
-
3
Emmara, Soul of the Accord
31 decks
-
4
Myrel, Shield of Argive
24 decks
-
5
Darien, King of Kjeldor
16 decks
-
6
Sam, Loyal Attendant
16 decks
-
7
Kudo, King Among Bears
14 decks
-
8
Rin and Seri, Inseparable
13 decks
-
9
Delney, Streetwise Lookout
11 decks
-
10
Elesh Norn, Mother of Machines
10 decks
Card text
Mentor of the Meek
Creature — Human Soldier
Whenever another creature you control with power 2 or less enters, you may pay
. If you do, draw a card.
2 / 2
The Hobbit Eternal (HOC)
·
Rare
·
Illustrated by Wei Guan
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.