Card Preview
Merchant Scroll
1%
Decklist Inclusion
Times Brought
210
Decks Running
93
In Decks
669
Decklist Inclusion
1%
Format
Card text
Merchant Scroll
Sorcery
Search your library for a blue instant card, reveal that card, put it into your hand, then shuffle.
Eighth Edition (8ED)
·
Uncommon
·
Illustrated by David Martin
Final zone distribution
64 instances3.1%
Library
4.7%
Battlefield
56.3%
Graveyard
10.9%
Exile
Commanders that played this card
in tracked games-
1
Vivi Ornitier
8 decks
-
2
Urza, Lord High Artificer
7 decks
-
3
Baral, Chief of Compliance
5 decks
-
4
Fblthp, Lost on the Range
5 decks
-
5
Stella Lee, Wild Card
5 decks
-
6
Fire Lord Azula
4 decks
-
7
Aragorn, the Uniter
3 decks
-
8
Namor the Sub-Mariner
3 decks
-
9
Talrand, Sky Summoner
3 decks
-
10
Bruvac the Grandiloquent
2 decks
The "good card" funnel
210 brought · 84 playersBrought to game
210
Ever drawn
57
Reached battlefield
36
Still on board at game end
3
≥ +4.3pp
Players who cast this card win 44% of the time (n=35) , vs 24% when it never left the library (n=127).
When players drew this card but left it in hand, they won 33% (n=21) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +19.9pp; 95% confidence interval +4.3pp to +35.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=36
0%
T1
11%
T2
6%
T3
25%
T4
11%
T5
36%
T6-9
11%
T10+
Median
5.0
P25
4
· P75
7
· max
23
On curve
11%
(4 / 36 cast on T2)
Cast same turn as drawn
39%
36 of 100 times cast
36%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.