Card Preview
Merchant Scroll
Times Brought
480
Decks Running
175
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Merchant Scroll
Sorcery
Search your library for a blue instant card, reveal that card, put it into your hand, then shuffle.
Eighth Edition (8ED)
·
Uncommon
·
Illustrated by David Martin
Final zone distribution
123 instances4.1%
Library
2.4%
Battlefield
60.2%
Graveyard
8.1%
Exile
Commanders that played this card
in tracked games-
1
Vivi Ornitier
23 decks
-
2
Urza, Lord High Artificer
21 decks
-
3
Whtz, the Bibliophile
12 decks
-
4
Baral, Chief of Compliance
9 decks
-
5
Orvar, the All-Form
9 decks
-
6
Bruvac the Grandiloquent
7 decks
-
7
Talrand, Sky Summoner
5 decks
-
8
Azami, Lady of Scrolls
3 decks
-
9
Stella Lee, Wild Card
3 decks
-
10
Baral and Kari Zev
2 decks
The "good card" funnel
480 brought · 158 playersBrought to game
480
Ever drawn
116
Reached battlefield
76
Still on board at game end
3
≥ -0.2pp
Players who cast this card win 31% of the time (n=59) , vs 25% when it never left the library (n=250).
When players drew this card but left it in hand, they won 34% (n=29).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +6.8pp; 95% confidence interval -0.2pp to +13.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=76
5%
T1
12%
T2
12%
T3
11%
T4
16%
T5
39%
T6-9
5%
T10+
Median
5.0
P25
3
· P75
7
· max
12
On curve
17%
(9 / 76 cast on T2)
Cast same turn as drawn
42%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.