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Part of Commander Masters
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Creature — Human Druid
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Duskmourn: House of Horror Commander (DSC)
Live Play Data
Mesa Enchantress
3%
Live Inclusion
Times Brought
846
Decks Running
398
Median Cast Turn
6.0
Drawn → Played
68%
Format
First-cast turn
n=138
1%
T1
1%
T2
12%
T3
14%
T4
17%
T5
38%
T6-9
17%
T10+
Median
6.0
P25
4
· P75
8
· max
16
On curve
14%
(17 / 138 cast on T3)
Cast same turn as drawn
30%
The "good card" funnel
860 brought · 347 playersBrought to game
860
Ever drawn
204
Reached battlefield
138
Still on board at game end
60
Once cast, 43% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -3.3pp
Players who cast this card win 30% of the time (n=130) , vs 25% when it never left the library (n=523).
When players drew this card but left it in hand, they won 27% (n=62).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +4.8pp; 95% confidence interval -3.3pp to +13.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
225 instances4.9%
Library
26.7%
Battlefield
38.2%
Graveyard
8.4%
Exile
Commanders that played this card
in tracked games-
1
Aminatou, Veil Piercer
47 decks
-
2
Eriette of the Charmed Apple
37 decks
-
3
Light-Paws, Emperor's Voice
29 decks
-
4
Go-Shintai of Life's Origin
24 decks
-
5
Killian, Decisive Mentor
22 decks
-
6
Sythis, Harvest's Hand
21 decks
-
7
Anikthea, Hand of Erebos
19 decks
-
8
Zur the Enchanter
17 decks
-
9
Uril, the Miststalker
16 decks
-
10
Yuna, Hope of Spira
12 decks
Card text
Mesa Enchantress
Creature — Human Druid
Whenever you cast an enchantment spell, you may draw a card.
0 / 2
Duskmourn: House of Horror Commander (DSC)
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Rare
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Illustrated by Eelis Kyttanen
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.