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Mesa Enchantress card art
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Mesa Enchantress

{1} {W} {W} · Creature — Human Druid · Duskmourn: House of Horror Commander (DSC)
1%
Decklist Inclusion
Times Brought
498
Decks Running
253
In Decks
1934
Decklist Inclusion
1%
Format
Card text
Mesa Enchantress card

Mesa Enchantress

{1} {W} {W}
Creature — Human Druid
Whenever you cast an enchantment spell, you may draw a card.
0 / 2
Duskmourn: House of Horror Commander (DSC) · Rare · Illustrated by Eelis Kyttanen

Final zone distribution

138 instances
3.6%
Library
28.3%
Battlefield
38.4%
Graveyard
7.2%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

501 brought · 224 players
Brought to game
501
Ever drawn
126
Reached battlefield
88
Still on board at game end
39

Once cast, 44% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -5.7pp

Players who cast this card win 27% of the time (n=83) , vs 23% when it never left the library (n=303).

When players drew this card but left it in hand, they won 24% (n=36) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.

Observed gap +3.9pp; 95% confidence interval -5.7pp to +13.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=88
1%
T1
2%
T2
15%
T3
13%
T4
18%
T5
36%
T6-9
15%
T10+
Median 6.0 P25 4 · P75 8 · max 15
On curve 18% (13 / 88 cast on T3) Cast same turn as drawn 32%
88 of 100 times cast 88%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.