Meteor Golem
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Final zone distribution
84 instancesCommanders that played this card
in tracked games-
1
T'Challa, the Black Panther
50 decks
-
2
Terra, Herald of Hope
24 decks
- 3 Zhulodok, Void Gorger 20 decks
-
4
Aesi, Tyrant of Gyre Strait
7 decks
-
5
Aloy, Savior of Meridian
7 decks
-
6
Celes, Rune Knight
4 decks
- 7 Molecule Man 4 decks
-
8
Rakdos, Lord of Riots
4 decks
-
9
Tony Stark // The Invincible Iron Man
4 decks
-
10
Toph, the First Metalbender
4 decks
The "good card" funnel
356 brought · 194 playersOnce cast, 63% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 30% of the time (n=40) , vs 26% when it never left the library (n=214).
When players drew this card but left it in hand, they won 19% (n=18) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +4.4pp; 95% confidence interval -3.9pp to +12.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=52Full analysis unlocks as more games are tracked. Stats refresh nightly.